![]() I am wondering what I can do with my current save game to try to work around this quest scripting error so that I can at least unlock the last settlement which is at the National Park Visitor's Center. ![]() I don't know what's the culprit, and that if I were to restart the game and opted to not have those settlements to be populated by the mod ( Longfellow's Cabin, Dalton Farm, Echo Lake Lumber, and National Park Visitor's Center), then I could prevent from this issue from occurring. This prevents me from finishing all of the Far Harbor quests so I am unable to win over the people to get the positive ending that I am looking for which includes unlocking the 4 settlement sites in the DLC. So I placed a couple of turrets and waited.Īfter an extended period of time, the impending attack by trappers either never happened, or the quest just fails automatically. So when I approached the settlement, I set off the landmines but didn't speak to Uncle Ken until I was given the quest. I am running The Conquers' Expansion with the Sim Settlements Atom's Glory Liberator Faction Pack by Tinuvia.īasically, when the game started, The National Park Visitor's Center was pre-populated with settlers and civilians. I want to report a broken quest in the Far Harbor DLC, " The Hold Out," in The National Park Visitor's Center settlement.
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